Vincent Athena wrote:No one bothered to fraps it. I did see the KM, so I believe it did happen. The 4 ships that killed the freighter could not have done it if it was a suicide gank (insufficient dps to drop a freighter at Jita before CONCORD calls), so the freighter must have been a valid target.
One oddity: The freighter dropped a battleship, tritanium and pyerite. Before it could be recovered a Jita vulture salvaged the wreck. The cans that were left were yellow, and could not be recovered without the freighter doing the recovery becoming a suspect. Is this the intent? I thought what was dropped by a suspect was free for all. Note that the wreck was not yellow, it was the can left after the salvage that was yellow.
Edit: There is no way to hide the fact that I have a purchasable killright on me from me. It shows on the overview, as it must so other players can know about it giving them the opportunity to activate it. If I have any doubt, all I need to is ask a friend if I show up on the overview as having a purchasable killright.
So Caliph, how do you propose this information be hidden from the target so there is absolutely no way for him to know about it?
Make the transfer of killrights completely discrete between two parties. The victim and their hired Retribution. No warnings to the original aggressor, no notifications. Nothing. The killright expires on the date it would normally expire, basically as normal but the killmail is transfered from one persons record to the hired gun/corp. The original aggressor maintains the same level of knowledge they had before which is that they've killed an innocent and could face retaliation. They'd just lack the knowledge of how or when that will come. They would have the original date of course to know when they are in the clear.
As such the original aggressor could more safely fly knowing the entire EVE universe can't activate their public killright on a whim. Which would result in increased likelyhood of the aggressor flying something worth killing while at the same time giving more ability for the bounty hunters to carefully plan and execute the
Retribution.
Maybe make killrights like corporate shares, a physical object in which only one can exist per incident. It can be sold to the individual or the corporation alliance and is good until its expired or redeemed.